Ahh, the venerable Amstrad CPC464. I actually had the Plus model, which was a slightly updated version with curvier case and a cartridge system. This was my introduction to computer games (the mentioned Dizzy, about the adventures of a cartoon egg, involved almost pixel perfect movement with one life and no save!) This is also the sort of machine I learned to code on (with less memory than in, well, pretty much anything these days), introducing me to concepts which I still use today.
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